
20.02.2024
Why Oatmeal is Cheap: A Fundamental Theorem for Designing Procedural
A practical demonstration of the promises and pitfalls of procedurally generated storytelling.
A practical demonstration of the promises and pitfalls of procedurally generated storytelling.
How does storytelling drive innovation in video game design? This focus composed of video recordings of a symposium held at HEAD in October 2023 offers multiple answers to that question.
A graphic designer and teacher who has long been interested in interactivity issues, Etienne Mineur is experimenting with artificial intelligence image generation platforms, such as DALL-E or Midjourney, to create typography. Testing…
Sylvie Boisseau, Frank Westermeyer and David Zerbib publish the ebook Jouer à être humain (Playing at being human), the result of a two-year research project (HEAD – Genève, HES-SO) which brings together…
Artists who are attentive to humanitarian situations raise the question of the gaze in the face of vulnerability and appraise the risks of voyeurism. More generally, the speakers in this section reflect…
Head to head is a series of filmed portraits of teachers, researchers, artists and designers active at the HEAD – Genève. The portraits allow them to speak about their often brilliant careers…
This Media Design thesis by Mathilde Buénerd, defended in 2019, explores autocompletion, the omnipresent tools which help device users write their daily text messages or complete online forms. Starting from a reflection…
Kevin Slavin works at the crossing of biology and art. Here, Slavin introduces us to the emerging investigative field of “urban metagenomics.” The reduction in costs of DNA sequencing has opened up…
Feeling For You is an ongoing, frequently updated performative lecture that reverse engineers the artist’s practice through a series of personal anecdotes, google searches, images, audience reactions, and video clips. Meandering through…
Using examples of “caves” he created, including some for an exhibition at the Centre Pompidou, the architect Michael Hansmeyer explains how algorithmic programming allows for unrivalled complexity in architecture. The division of…